If a commander captures a doomsday structure the timer is paused and if it successfully razes the structure the timer is reset and the operation will have to be launched again once a third doomsday structure is constructed again.Ĭompleting the first doomsday structure also enables doomsday operations. All doomsday weapons trigger over the same number of stages, allowing other commanders to recognize and counter the process.ĭoomsday victory requires researching the initiation phase, building three doomsday structures and then launching the doomsday finisher operation which requires 10 turns to prime. The type of doomsday is determined by a commander’s secret tech and despite their name they’re not all weapons of mass destruction. A game can be continued after a player achieves victory.ĭomination victory is achieved when a commander owns a randomized number of sectors and holds onto them for 10 turns.ĭoomsday is the technological victory of the game. Victory is the ultimate goal of any game and can be achieved in multiple ways.
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